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BLENDER 3D ANIMATION TUTORIAL HOW TO
On top of that, I will show you lots of other cool stuff, like how to use this new skill to make money and so on… I will teach you how to animate characters, how to create a Valorant 3D environment, how to parent weapons to your character, how to light your scene, and add a 3D Valorant background which gives you realistic reflections and lighting on your Valorant models. It may not seem like much, but it's where every animator starts.In this video, I will show you how you can create Valorant animations with Blender. I hope you enjoyed this tutorial, but learned from it too.
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Some models with hands may need over 100 bones it all depends on how complex the model is and how much you want to be able to move it. With a more complex model and rig, you can make stunning animations! Look into weight painting for rigging which makes the job 10 times easier! Now that you have the basic idea how to rig and animate, go try your own model. Also, if your animation is playing too fast, go to playback, then set frames per sec. Kepp in mind that to move the entire gun, both bones must be selected. Blender will automatically move them during the blank frames :) Use mine for reference:
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Now go to frame 3 and set the bones where you want them to be at the peak of the shot. Make sure you are on frame 1 and highlight both bones. Lastly, go to pose mode and when you move the bone, the parts should move also! Now it's finally time to animate! Remember that timeline we set up at the beginning? We'll be using it. A box that says make parent to should come up. She has created Blender tutorials for the Spoken Tutorial project at IIT. Then, press cntrl and p at the same time. She has nine years of work experience in the field of animation and content creation. Hold shift and right click on the bones and gun so that they are both highlighted. You have now assigned the verts to each bone. Once again, go to the box and press assign, then select. Rename this one to Bone.001 Press a, then a again so that everything is highlighted. Now back in the box, press assign, then select. Now press b, and highlight the entire top slide. On the bottom right, you should see a screen that is titled "link and materials." Press new and rename it to Bone (It is case sensitive!) Now right click on the actual gun model, and change it from object mode to edit mode. Right click it and move it next to the gun model. Next, right click the bone and press space, and go to add/bone. Now look towards the bottom where it says object mode. ( Use s to scale it bigger and r to rotate it.) It should look similar to this: Now, position the bone in the middle of the gun's slide by using the blue, green, and red arrows. Look at the bottom of the screen and there should be a box that is titled armature. Now you'll see a highlighted, oddly shaped object. Now we have to set up a basic rig so that you can move the parts of the gun. Every frame should have a different movement by the time you're done with the animation. The timeline shows you the animation basically. Click the little box in the new-found space and pick timeline. Eliminating the need to switch between programs. Allowing you to import raw footage, track the footage, mask areas and see the camera movements live in your 3D scene. On the bottom where the grid and buttons meet, right click and press split area. Blender includes production ready camera and object tracking. I have taken the liberty of modeling a quick gun for you. If you can't get past that step, then this tutorial isn't for you.
BLENDER 3D ANIMATION TUTORIAL INSTALL
First off download and install Blender 3d blah blah.